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 Mike, your version of the Reaper

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Mjolnir



Posts : 2467
Join date : 2010-10-09
Location : London, England

PostSubject: Mike, your version of the Reaper   Sat Jan 21, 2012 8:34 am

Absolutely love the logo and costume.

Something I've noticed though is that although they look identical in the actual game, on the character selection screens, your version of him looks different, almost in a lower resolution. It might not be this, but I'm wondering, are you playing the game in HD, or in standard definition? Just wondering if it makes a difference to the image grab used for the picture, or if there is some other reason?

I might try going in, minutely editing the costume, choosing a different pose and re-saving it to see if it changes.

As far as the moves go, I found I couldn't edit your move set, so I reset it to the defaults, and then imported my Reaper move set over the top. However, I think the only changes are that for his signature moves I now use the F5 and the Argentine Sidewalk Slam, and for his finisher the Tortured Soul and the Punt Kick.

I also use Kharma's chokeslam amongst the groggy grapples, but I think you had that in?

Also, for anyone else with a 360, my Jason Tarsh CAW is now up for download.

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NightStarX
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Posts : 1979
Join date : 2010-10-08
Age : 37

PostSubject: Re: Mike, your version of the Reaper   Sat Jan 21, 2012 8:51 am

That is strange. Because yeah, I play the game on HD on my giant TV. Maybe it is just something that it does to downloaded CAWs, I'm... assuming?

Either way, really glad you like that. Especially since I did put quite a bit of work into it, making those scythes and the Reaper logo, and then putting a Reaper on a badge looking shape. I guess I was sort of thinking of those shield crest logo things that you'd find on a suit of armor or a flag carried by a knight, and thought combining that kind of thing, with a Reaper would REALLY fit Shand's character.

Then I went back in and went pixel by pixel messing with the colors of the badge behind the grey reaper character to give it a swirling gradient tone.

Also, by the way, I made that reaper by sketching out on a piece of paper, what this reaper would look like. Then I used the line tool to create it on the game while looking at the picture I drew.

There are also some bits where I took the barbed wire in the designs and melded that with the paint tools of the scythes. And for the black/white outfit, I wanted to make something different, so I went through again, and made silhouette versions of the scythes, as well.

The whole thing was an experiment to really spend some time on some in-depth paint tools and then see if I could do something cool with someone else's character.

I'm very proud of how the logos meld with the outfit. I might do more like these.
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Mjolnir



Posts : 2467
Join date : 2010-10-09
Location : London, England

PostSubject: Re: Mike, your version of the Reaper   Sat Jan 21, 2012 9:32 am

Hmm, strange. I'll have a fiddle with it tomorrow and see if I can get it to change.

Its really very good though. I think the only change I'd make is to the colour of the boots. I'd probably go back to having them in the black and grey of my original. They are sort of a nod to Nigel McGuinness, who used to wrestle with a black and grey simplified Union flag on his kneepads.

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